Pushover was the first game to propose a mechanics based entirely on the domino effect. Contraption Maker has incredibly improved this system by adding many more complexities to make it a real challenge for you to carry out the puzzle resolutions.
In order to achieve this, you will be forced to make use of a multitude of elements that will appear on the screen: balls, pipes, ropes, balloons, platforms, and so on. Logic must be squeezed to create a set that gives rise to reactions, thus activating the last mechanism in the chain.
Before giving the play to start the sequence Contraption Maker invites you to review the circuit elements to make sure that all of them have been placed in the right place.
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